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Archive for September 7th, 2006

I got sound hooked up again, fixed texture binding/uploading and got the combo meter and song position indicator working again. Yeah it’s still rough but it’s coming along. There are some pretty big things to do still and I think I’m going to change gears back onto texas holdem to nail down my framebuffer initialization […]

Sometimes there are well defined technical reasons for this. Some people detest them because they have been told they are bad. Other more thoughtful people understand some of the serious problems that globals have. Many times in rapid prototyping (ala beatbox) or in general game dev people get a bit too global-happy and it can […]