Holdem: Bug fixing career mode, UI tweaks
Posted in holdem, c++, debugging, game programming, symbian on September 29th, 2006 No Comments »
I fixed a bunch of bugs in holdem last night. I got career mode working really well, both continue career and new career. I moved a bunch of the player game save logic out into it’s own class called ‘SaveData’. This aggregates the player basic information as well as extended stats. It uses a binary […]