3DS Model Loader Sample Updated
October 10th, 2006 by proj
I updated the sample for the 3DS Loader. It now includes all the project files you need and a sample shader that can handle the basic materials in the sample model. You can build the application and it will show you the model and rotation. I don’t really have much more time to spend on any sample code ATM so hopefully this provides the needed help for anyone trying to use 3DS models in their XNA game.
The Mesh.cs file contains the custom vertex type a very bare-bones util class and a simple effect object wrapper.
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Hi,
wow, fantastic your a man of your words,
I will convert this to vb.net and test it out , will send you demo once done today,
Listen I have lots of vode excpecially 3D Maths that have may functions to simplify coding games, way more than the XNA frame work, coud convert it to c#, a demo of the classes are located here:
http://www.tridexconsultants.co.uk/pages/downloads/TridexMath.zip
so if you wish I can use .net Reflector to convert to c#
Thank You … Tridex…
Hi,
Should I be viewing Textured Models, tryed out a small textured mushroom, But did not render, just blue screen, everthing else works?
.. Tridex…
I haven’t really tried too many sample models yet with this code. If you would post a link to your model I can see why it’s not loading in the sample correctly. I tried to collect as much information about all chunk types as possible and correctly parse them but they don’t yet make it to the mesh wrapper.