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	<title>Comments on: Game Programming Experiments</title>
	<link>http://jrepp.com/2007/02/09/game-programming-experiments/</link>
	<description>Game programming, music and life</description>
	<pubDate>Tue, 06 Jan 2009 10:45:12 +0000</pubDate>
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		<title>By: Reed</title>
		<link>http://jrepp.com/2007/02/09/game-programming-experiments/#comment-115</link>
		<author>Reed</author>
		<pubDate>Tue, 13 Feb 2007 00:22:43 +0000</pubDate>
		<guid>http://jrepp.com/2007/02/09/game-programming-experiments/#comment-115</guid>
					<description>&lt;p&gt;I remember reading over the D language a few years ago when I played Saba's games. I'll probably have to give it another look, it has some cool features.&lt;/p&gt;

&lt;p&gt;Also, I looked into SWIG before starting Empyreal Nocturne but I didnt' use it because it doesn't work with Lua.&lt;/p&gt;

&lt;p&gt;-Reed&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I remember reading over the D language a few years ago when I played Saba&#8217;s games. I&#8217;ll probably have to give it another look, it has some cool features.</p>

<p>Also, I looked into SWIG before starting Empyreal Nocturne but I didnt&#8217; use it because it doesn&#8217;t work with Lua.</p>

<p>-Reed</p>
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