Monthly Archives: July 2007

Tips for Getting in the Zone

Came across this post on programming.reddit.com today (the programming reddit has been one my guilty pleasures lately). The author has some good tips on staying in the zone. I have some tips of my own as I enjoy the feeling … Continue reading

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Tabula Rasa: Best MMO of E3

http://www.warcry.com/news/view/75046-WarCrys-E3-2007-Awards We got a nice mention from warcry with this caveat ‘The field at E3 2007 was somewhat limited – to say the least’ The true test will be when the game goes live and we are competing against established … Continue reading

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XNA Random Terrain Generation Sample Code

I recently received a comment asking for details on the terrain generation algorithm I used in my XNA shoot ‘em up proof of concept. Here’s my edited reply and sample code for anyone interested. It’s not very complex and it … Continue reading

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Tabula Rasa Chosen in Top 5 RPG E3 Category by Kotaku

http://kotaku.com/gaming/e307/best-of-e3-our-picks-279860.php Now granted this isn’t Gamespy, IGN or 1up but that’s a good thing. I have been reading kotaku for a few years now and I respect their opinion on games. They haven’t had back stage access or been flown … Continue reading

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A Simple Continuous Test Script in Python

I was working on an in-memory database prototype in python and decided I didn’t want to keep manually running the unit tests so I whipped up a little auto test script that I can run in another terminal. autotest.py It’s … Continue reading

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Getting Closer to Launch

This video shows off some of the new abilities creatures and armor. Personally I’m having a lot of fun playing as each build is getting more and more fun.

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Gears of Fun

Played some Gears of War Sunday night and while I have played a lot of multiplayer the game takes on a whole new characteristic when you’re playing it with a bunch of good friends. We had a 4 player game … Continue reading

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