I was interviewed with 3 other programmers for an IGN Vault piece this week. They asked us to describe some of the challenges we had to overcome to ship the game. It was nice to be able to talk about some of the technology behind the game publicly. After ship I’d like to go into more detail on what […]
Posted in ruby, rubycube, ubuntu on October 19th, 2007 No Comments »
I spent a few minutes on my new laptop with RubyCube. Since it uses GLUT as a foundation it was simple to port the extconf.rb to build on Ubuntu.
I’m going to have to wait until after we ship TR before I do any of the real work that I want to get done on RubyCube.
Posted in dell, laptop on October 12th, 2007 No Comments »
I just received a replacement laptop from Dell and it seems they’ve put a lot of effort into the fit and finish department. The machine is slick and stylish and the specs are easily in the range of desktop replacement. While the touch on the keyboard is fine it still feels like they change the […]
From the book Practical Common Lisp
“Debugging a program running on a $100M piece of hardware that is 100 million miles away is an interesting experience. Having a read-eval-print loop running on the spacecraft proved invaluable in finding and fixing the problem.”
We have been recognizing a similar benefit on the server side of the MMO I […]