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Category Archives: ruby
RubyCube 0.1.1 Released
I just released the initial distribution of RubyCube locally. RubyCube 0.1.1 I’m in the process of getting a new ruby forge project setup to host the project files, mirror the source depot and manage bugs. I’m very happy with the … Continue reading
Posted in game programming, ruby, rubycube
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Profile Based Optimization and Test Driven Development
Modern video games can be about as hard to tame as a large fire breathing dragon. It’s usually not until around when the marketing budget is finalized, traditionally around 6 months before release that people start talking about bringing the … Continue reading
Posted in coding, game programming, ruby, rubycube
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RubyCube progress
I got some more time to hack on RubyCube so from my original almost ready post I got the following done: Finished the stress test Finished first pass of documentation (rubydoc) More test cases for basic functionality Perspective transform is … Continue reading
Posted in game programming, ruby, rubycube
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Conway’s Life in Ruby(Cube)
Inspired by the animated patterns in a stress test I put together an implemetation of the original cellular automaton program ‘life’ using ruby and the extension I’ve been hacking on lately. It’s a simple idea but it can produce some … Continue reading
Posted in ruby, rubycube
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RubyCube stress test
Downloading 2+ gig through a VPN link is not very fun so to pass the time I’m doing some stress related tests for RubyCube: For some reason the garbage collector still kicks in and starts reclaiming the shapes even if … Continue reading
Posted in game programming, ruby, rubycube
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RubyCube is almost ready for release
Since I’ve not had a lot of time for home-hack projects lately I’ve been focusing on getting RubyCube ready for release. It’s a small, well contained project, it’s easy to make good progress with only 30 minutes of invested time. … Continue reading
Posted in c++, game programming, ruby, rubycube
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mkmf versus mkrf round 1
So in trying to cleanup a ruby extension (rubycube) for release I revisited the build system trying to get a good cross platform build going. The extconf.rb file that I had created was a thing of ugly and in looking … Continue reading
Posted in ruby, rubycube
2 Comments