Category Archives: sample code

XNA Random Terrain Generation Sample Code

I recently received a comment asking for details on the terrain generation algorithm I used in my XNA shoot ‘em up proof of concept. Here’s my edited reply and sample code for anyone interested. It’s not very complex and it … Continue reading

Posted in csharp, game programming, sample code, shmup, xna | Leave a comment

XNA RenderTargets Sample

I’ve been pretty much computer-less at home for the past week but in the bits of time here and there I put together a small sample framework that uses render targets to do a blur effect. Now this is not … Continue reading

Posted in c++, sample code, xna | Leave a comment