Mike is uber and Mike recommends: RESTful Web Services.
MMO back-end technology seems stuck in the 90s. Makes me glad I took a hiatus to work at a CMS startup.
I was recently reading another multi-core doom and gloom article.. My daughter looks over my shoulder to ask me what I’m reading.
Me: Computers are getting faster
Daughter: Ours?
Me: No, new computers
Daughter: Oh…
The truth of the matter is that we can spend all the time we want worrying about the ‘coming software crisis’ but really the vast […]
I was interviewed with 3 other programmers for an IGN Vault piece this week. They asked us to describe some of the challenges we had to overcome to ship the game. It was nice to be able to talk about some of the technology behind the game publicly. After ship I’d like to go into more detail on what […]
From the book Practical Common Lisp
“Debugging a program running on a $100M piece of hardware that is 100 million miles away is an interesting experience. Having a read-eval-print loop running on the spacecraft proved invaluable in finding and fixing the problem.”
We have been recognizing a similar benefit on the server side of the MMO I […]
A great talk that runs just over an hour. It covers some well trodden ground for people who have read pragmatic programmer, practice of programming or code craft. Jonathan Bloch provide compelling insights into proper develop ment practice and I pulled just a few of the key points (there are many more in the talk) […]