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Category Archives: tabula rasa
Bugfixing, Ruby-cubing and Reading
This last week I’ve spent primarily putting out fires and fixing issues in TR. Seems that everyone has woken up from their eggnog and shopping induced comas and realized that we need to get a solid release out the door. … Continue reading
Posted in personal, tabula rasa
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IGN RPG Vault Interview
I was interviewed with 3 other programmers for an IGN Vault piece this week. They asked us to describe some of the challenges we had to overcome to ship the game. It was nice to be able to talk about some … Continue reading
Posted in game programming, software development, tabula rasa
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REPL to the rescue
From the book Practical Common Lisp “Debugging a program running on a $100M piece of hardware that is 100 million miles away is an interesting experience. Having a read-eval-print loop running on the spacecraft proved invaluable in finding and fixing … Continue reading
Posted in lisp, python, software development, tabula rasa
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TR Preview Get
This preview at warcry is really encouraging: http://tr.warcry.com/news/view/75605 This really illustrates the how much fun combat is. Certainly the game isn’t for everyone and there are a few trade-offs made to get this kind of combat. I’m really excited to … Continue reading
Posted in tabula rasa, work
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Tabula Rasa: Best MMO of E3
http://www.warcry.com/news/view/75046-WarCrys-E3-2007-Awards We got a nice mention from warcry with this caveat ‘The field at E3 2007 was somewhat limited – to say the least’ The true test will be when the game goes live and we are competing against established … Continue reading
Posted in tabula rasa
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Tabula Rasa Chosen in Top 5 RPG E3 Category by Kotaku
http://kotaku.com/gaming/e307/best-of-e3-our-picks-279860.php Now granted this isn’t Gamespy, IGN or 1up but that’s a good thing. I have been reading kotaku for a few years now and I respect their opinion on games. They haven’t had back stage access or been flown … Continue reading
Posted in game programming, tabula rasa
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Getting Closer to Launch
This video shows off some of the new abilities creatures and armor. Personally I’m having a lot of fun playing as each build is getting more and more fun.
Posted in tabula rasa, work
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