Category Archives: work

Big Backlog

I have a backlog of over a dozen articles. I really need to chunk through some of these. If you come around much you’ll notice that I have been posting a bit more. I’ve moved into a new position to … Continue reading

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TR Preview Get

This preview at warcry is really encouraging: http://tr.warcry.com/news/view/75605 This really illustrates the how much fun combat is. Certainly the game isn’t for everyone and there are a few trade-offs made to get this kind of combat. I’m really excited to … Continue reading

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Tips for Getting in the Zone

Came across this post on programming.reddit.com today (the programming reddit has been one my guilty pleasures lately). The author has some good tips on staying in the zone. I have some tips of my own as I enjoy the feeling … Continue reading

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Getting Closer to Launch

This video shows off some of the new abilities creatures and armor. Personally I’m having a lot of fun playing as each build is getting more and more fun.

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Moving to Austin

I’ve accepted an offer from NCSoft and will be relocation to their main US office in Austin, TX. It’s been hard for me to come to grips with leaving the northwest. This is an area where I’ve spent almost my … Continue reading

Posted in game programming, life, work | 2 Comments

NY Times Chimes in on PS3

“For now Sony’s technologists seem to have won out over the people who study fun.”  http://www.nytimes.com/2006/11/20/arts/20game.html This stuff is very hard to get right. We had more than two years to work on the dash and guide software and that … Continue reading

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